Stefano Di Noia Ravez Location: Torino, Italy Language(s):
English, Italian Member Since: November 2004 Last Updated: 25 August 2008 Portfolio Views: 9516 Chosen as Favorite: 5
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Normal map Maya, mental ray, ZBrush May 2007
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Normal map applied to a 2k poly mesh. Hipoly sculpted in zbrush with 2.650.000 polys and applied back in Maya to low poly version.