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Stefano Di Noia
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Torino, Italy

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BodyPaint, Maya, mental ray, Photoshop
September 2007


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Image realised for a Maya/Mental Ray rendering test at school. I've done texturing in BodyPaint 3D, lighting using one directional projecting caustics, an IBL node, a spotlight with fog, a volume fog, some particles and rendered in Mental Ray with Final Gather. Composited in Fusion 5.
I was given the yacht model in Nurbs and i've tessellated it to make proper UVs for texturing in order to paint it.

 
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