Stefano Di Noia Ravez Location: Torino, Italy Language(s):
English, Italian Member Since: November 2004 Last Updated: 25 August 2008 Portfolio Views: 8352 Chosen as Favorite: 5
Groups:
Mechanical Render Digital Fusion, Maya, mental ray July 2008
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Model converted from Inventor and rendered in Maya with Mental Ray using Mia materials. No lights, just 2 maps, one for FG and one for reflections, using envblur and rayswitch. it's an experimental lighting technique, a bit unconventional, but i tried so spparate the diffuse and reflective component of the materials using very blurred 300px HDRI maps with a simple gradient of colours and one radial gradient for the main light source which goes well beyond the value of 1, to generate realistic light intensities.